Railroad Ink Expansion - Electricity Pack header
Railroad Ink - Electricity Expansion Pack

   Hjalmar Hach, Lorenzo Silva

  Marta Tranquilli

An expansion pack for Railroad Ink series, the critically acclaimed roll and write games where you draw routes on your board trying to connect the exits at its edges. The Electricity Expansion Pack contains 2 unique expansions: Street Lamp and Power Grid.

8+
1-4
15’/30′

RULEBOOK

THE GAME

Railroad Ink Challenge Expansions - Electricity Pack

In the multiplayer puzzle game Railroad Ink™, your goal is to connect as many exits on your board as possible.
Each round, a set of dice are rolled in the middle of the table, determining which kind of road and railway routes are available to all players.

The Electricity Expansion Pack contains 2 unique expansions:

  • Street Lamp (2 dice)
  • Power Grid (2 dice)

Build Street Lamps and power them with Generators to light your board and score a lot of points with the Street Lamp Expansion, or connect your Exits to the central Accumulator and charge it with electricity with the Power Grid Expansion!

Note: at least one core set of Railroad Ink™ or Railroad Ink Challenge™ is required to use this expansion pack.

Usage: OPTIONAL
Difficulty: Easy
Rounds: 6

Railroad Ink - Electricity Expansion: Street Lamps dice

Shine a spotlight on your Longest Highways with the Street Lamps Expansion. Draw additional Highways accompanied by Street Lamps but remember that you also have to turn them on to gain bonus points. With the addition of two dice containing only Highways, you will reach unprecedented Longest Highways, and you will also gain points for your activated lights.

Railroad Ink - Electricity Expansion: Street Lamps example

Usage: OPTIONAL
Difficulty: Hard
Rounds: 7

Railroad Ink - Electricity Expansion: Power Grid diceManage an infrastructure of Power Lines on top of your Route Networks and connect your cities to the Accumulator to ensure a constant supply of energy. Charge the Accumulator at the center of your board and build Power Lines connecting to your Exits. The Power Grid dice indicate the direction in which you will be able to electrify your Routes: at the end of the round you will electrify all of your adjacent Routes in the given direction, starting from an Exit or an electrified Route. When you electrify your Accumulator, it will charge up.

At the end of the game, you will gain points equal to the number of Exits connected to the Accumulator, multiplied by the number of charges on the Accumulator itself.

Railroad Ink - Electricity Expansion: Power Grid example

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WHERE TO BUY

Soon available!